Episode 8

Episode 008: A Departure | Pt. 2

Scientific progress goes “boink” and often deals 1d4 bludgeoning damage if you fail the Dex save.

Town side quests now complete, the party finishes their shopping trip and sets out from Fort Summerwar for good. But not before setting off fireworks in public and running afoul of the local constabulary. Then, they meet the monster that launched a thousand ships (but Clip-Clip/Scar OTP in this editor's opinion).

Content warning: psychological horror, body horror, descriptions of physical violence

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Music Credits

Courtesy of Eestra on Soundcloud:

Knights of the Bantam Main Theme

Lost Places

Steel Yourselves

By The Campfire


Courtesy of www.epidemicsound.com:

Xavy Rusan / A Team (Instrumental Version)

ANTISOUND / Start a Fight

ANTISOUND / YUR

ANTISOUND / Rust

Brendon Moeller / Stimulant

ANTISOUND / Plague

Ballpoint / Donuts

ANTISOUND / Chained

DJ DENZ the Rooster / Top of the CN Tower

Dylan Sitts / Cheap Cologne

Ballpoint / Mystic

Push N’ Glide / Try Me

Cushy / Hot Nights

About the Podcast

Show artwork for Knights Of The Bantam
Knights Of The Bantam
A Dungeons & Dragons 5E actual play podcast!

About your host

Profile picture for Ryan Peck

Ryan Peck

Producer/Editor of the KOTB podcast & Mothdaddy Business Manager, Ryan (aka voxprinceps) is a Chicago-based attorney and lover of games, speculative fiction, and fencing!